Development updates, technical insights, and thoughts behind the GlideSorter — an automated device for organizing trading card collections.

This blog serves as a developer’s journal, chronicling the journey from early prototypes to design decisions and real-world implementation.

Whether you're into Magic, Pokémon, or Flesh and Blood — here’s how it’s all coming together, one step at a time.

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Oct 23, 2025

Card Recognition Begins

The story of how the first recognition module took shape, from early experiments to the first promising results...

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Sep 11, 2025

Our Own MTG Database

The MTG data import is complete: cards, properties, images — ready to use...

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Jul 1, 2025

Bridging UI and Hardware

An interface is useless if it controls nothing — time to change that...

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Jun 3, 2025

Main App Interface And Sorting Presets

We all want an interface that’s powerful, clean, and intuitive — but…

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May 19, 2025

Hardware Sorting Test

Bringing the mechanics together — a simulated card sorting run (no recognition just yet). Let’s put some load on the machine and see what happens…

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May 3, 2025

Let the Calibration Begin

We’ve got a device — but before it can start sorting cards, we need to make sure every component is accessible and doing exactly what it’s supposed to…

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Apr 22, 2025

This Is Where We Are Now

A year has passed since the funny hobby prototype — what a year, what’s done, and what’s still to come…

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Apr 12, 2025

How It All Began

It all started in January 2024, when a friend mentioned how frustrating it is to sort large stacks of TCG cards…

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